Gigamedia (GIFN) Stock Price & Analysis
GIFN Stock Chart & Stats
- Day’s Range
- EUR 1.17 - EUR 1.20
- 52-Week Range
- EUR 0.92 - EUR 1.38
- Previous Close
- EUR 1.19
- Volume
- N/A
- Average Volume (3M)
- 265
- Market Cap
- EUR 13.58M
- Enterprise Value
- -EUR 15.14M
- Total Cash (Recent Filing)
- EUR 28.70M
- Total Debt (Recent Filing)
- EUR 0
- Price to Earnings (P/E)
- 18.8
- Beta
- 0.07
- Next Earnings
- Mar 26, 2027 (Est.)
- EPS Estimate
- N/A
- Next Dividend Ex-Date
- N/A
- Dividend Yield
- N/A
Bulls Say, Bears Say
Bulls Say
Debt-Free Balance Sheet
Minimal leverage gives GigaMedia substantial financial flexibility and low solvency risk. A debt-free balance sheet can support game development, customer acquisition, and strategic investments while reducing the burden of interest costs during periods of volatile revenue.
Solid Gross Margins
Consistently strong gross margins indicate that GigaMedia’s game and digital entertainment activities generate meaningful contribution after direct costs. If the company can improve scale and control operating expenses, this underlying economics could support better long-term profitability.
Licensed Game Expansion
The successful licensed-game collaboration demonstrates that GigaMedia can use external intellectual property to accelerate user growth and monetization in regional markets. An enlarged player base may provide a durable platform for follow-on engagement, even as initial event-driven revenue moderates.
Bears Say
Persistent Cash Burn
Continued negative operating and free cash flow shows that the business has not yet demonstrated self-funded operations. Although the burn improved year over year, sustained cash consumption can gradually erode financial resources and constrain investment capacity despite the absence of debt.
Structural Operating Losses
Deep operating losses indicate that gross profit is currently insufficient to cover the company’s operating cost base. Without sustained revenue scale or meaningful productivity gains, strong gross margins may not translate into durable earnings, limiting internal capital generation.
Volatile Revenue Base
The multiyear revenue decline and dependence on event-driven gaming activity point to an unstable growth profile. Even after the recent licensed-title surge, moderation in that contribution could expose the company to renewed revenue weakness unless its broader portfolio retains the expanded customer base.
Gigamedia News
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Company Description
Gigamedia
GigaMedia Limited, together with its subsidiaries, provides digital entertainment services in Taiwan, Hong Kong, and Macau. The company owns and operates FunTown, a digital entertainment portal that offers mobile and browser-based casual games, as well as provides services, such as player clubs, tournaments, avatars, friends and family messenger and online chatting systems, customer service, mobile platform, and customer platform. It also offers MahJong, a traditional Chinese tile-based game; casual card and table games; online card games; and chance-based games, including bingo, lotto, horse racing, Sic-Bo, slots, and other casual games. In addition, the company provides role-playing and sports games, including Tales Runner, a multi-player online obstacle running game; and Yume 100, a story-based game that targets female players. GigaMedia Limited was founded in 1998 and is headquartered in Taipei, Taiwan.
- Sector
- Communicationservices
- Industry
- Electronic Gaming & Multimedia
- CEO
- Cheng-Ming Huang
- Employees
- 81
- Website
- www.gigamedia.com
- Address
- No. 22, Tiding Boulevard, Taipei, TPE, 114-740, US
Gigamedia (GIFN) Earnings & Revenues
Technical Analysis
Overall Consensus
| Indicator | Bullish | Neutral | Bearish |
|---|---|---|---|
| Overall Consensus | 15 | 2 | 5 |
| Technical Analysis | 3 | 2 | 5 |
| Moving Averages | 12 | 0 | 0 |










