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Microsoft unveils Muse, a generative AI model for gameplay ideation

Microsoft unveils Muse, a generative AI model for gameplay ideation

In a blog post, Microsoft (MSFT) said, “Today, the journal Nature is publishing our latest research, which introduces the first World and Human Action Model (WHAM). The WHAM, which we’ve named “Muse,” is a generative AI model of a video game that can generate game visuals, controller actions, or both. The paper in Nature offers a detailed look at Muse, which was developed by the Microsoft Research Game Intelligence and Teachable AI Experiences(Tai X) teams in collaboration with Xbox Games Studios’ Ninja Theory. Simultaneously, to help other researchers explore these models and build on our work, we are open sourcing the weights and sample data and making the executable available for the WHAM Demonstrator-a concept prototype that provides a visual interface for interacting with WHAM models and multiple ways of prompting the models. Developers can learn and experiment with the weights, sample data, and WHAM Demonstrator on Azure AI Foundry. In our research, we focus on exploring the capabilities that models like Muse need to effectively support human creatives.”

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